Monday, January 30, 2012

Scrabble Slam Cards

Scrabble Slam Cards Review



Scrabble Slam Cards Feature

  • The fast-paced word game where anything can happen. Fast-playing, card-slapping word-changing fun
  • Scrabble Slam is a high-speed four letter word game, race against each other to change the existing word and get rid of your cards
  • Game could become fame and fame could become fate you never know where it will go with Scrabble Slam
  • Play this game with your family and friends.
  • Vacation fun or perfect stocking stuffers. Either way you win.

This is the fast-paced word game where anything can happen. Scrabble Slam is a high-speed four letter word game. Race against each other to change the existing word and get rid of your cards. Game could become fame and fame could become fate -- you never know where it will go with Scrabble Slam. Play this game with your family and friends. It's great for vacation fun or perfect stocking stuffers. Either way, you win.

  • Product Dimensions (inches): 0.8 (L) x 3.6 (W) x 5.6 (H)
  • Age: 8 years and up


Saturday, January 28, 2012

Ravensburger Penguin Pile - Up - Children's Game

Ravensburger Penguin Pile - Up - Children's Game Review



Ravensburger Penguin Pile - Up - Children's Game Feature

  • A balancing act
  • The more penguins, the trickier it gets
  • You must take any penguins that fall off on your turn
  • The first to put all his penguins on the iceberg wins
  • You will learn cause and effect and fine motor skills
It takes some great balancing skills! Take one of your penguins and put it wherever you want on the iceberg. Sounds simple, but as more penguins are placed on the iceberg by all of the other players, it gets pretty tricky ! If any penguins fall while you?re trying to put yours on the iceberg, you have to take all of the fallen penguins. The first player to put all of his penguins on the iceberg wins the game. What Do You Learn ? Careful planning, cause and effect.

1-6 Players.
Playing time 20 minutes.


Friday, January 27, 2012

LeapFrog Explorer Learning Game: Disney-Pixar Cars 2 (works with LeapPad & Leapster Explorer)

LeapFrog Explorer Learning Game: Disney-Pixar Cars 2 (works with LeapPad & Leapster Explorer) Review



LeapFrog Explorer Learning Game: Disney-Pixar Cars 2 (works with LeapPad & Leapster Explorer) Feature

  • Works with the Leapster Explorer and LeapPad Explorer systems (sold separately).
  • Measure the correct distance to make a fantastic jump.
  • Complete patterns to find clues or escape traps.
  • Race as Lightning McQueen and see who's the fastest car.
  • Teaches measurement, patterns, graphs, sequencing and problem-solving skills. Appropriate for children ages 4 to 7 years.
Leapfrog Enterprises Disney?Pixar Cars 2 Game 39080 Learning Toys


Wednesday, January 25, 2012

Zobmondo!! You Gotta Be Kidding - The Crazy Game of "Would You Rather" for Kids

Zobmondo!! You Gotta Be Kidding - The Crazy Game of "Would You Rather" for Kids Review



Zobmondo!! You Gotta Be Kidding - The Crazy Game of "Would You Rather" for Kids Feature

  • Award winning kid's version of popular "Would You Rather...?" board game
  • Players answer from a card deck with 400 question, choosing between two wild and goofy options each time. Guess your friends' answers correctly and win.
  • Contents: Game Board, 400 " would you rather" questions, 15 Challenge Cards, Chili Pepper Toy, Sand Timer, Drawing Pad, Die, Pencil, 4 Choice Tokens and 4 Player Pawns.
  • Recommended for ages 7 and up. 2 or more players.
You Gotta Be Kidding! gets kids and grown-ups thinking, laughing, reasoning, and having a blast making goofy decisions and completing the wild Would You Rather Challenges. Best of all, kids have fun speaking up for a change, instead of always saying "I don't know". Watch imagination rule and confidence build as kids get comfortable standing up for their choice while laughing the whole time. Would You Rather eat a bucket of apple stems or eat 20 banana peels' Gross, huh' But you cannot say "neither" when playing this game. Even though nobody would be dumb enough to eat that stuff, each player still has to choose. So make your best choice and then speak up and tell everyone why. To win, you must correctly guess what the others will say and successfully complete your even more outrageous challenges as you try to move forward to the Finish Line.


Saturday, January 21, 2012

Sequence for Kids

Sequence for Kids Review



Sequence for Kids Feature

  • A sequence game just for kids
  • Includes a folding game board, 42 playing cards, 21 red, 21 yellow, 21 blue and 21 green playing chips, Instructions
  • Recommended for ages 4 to 7 years
Sequence for Kids (new packaging)


Thursday, January 19, 2012

Five Crowns

Five Crowns Review



Five Crowns Feature

  • Easy to learn
  • Tons of replay value
  • Great family game, kids can compete with adults
  • It starts with 3 cards and 3's are wild. The next hand has 4 cards and 4's are wild, and so on
  • You'll need luck and skill throughout the game because even in the last hand a worthy opponent can come from behind and win
Five Crowns is a fast paced ingenious rummy-like card game. Its double deck contains five suits (the stars are new), but it has no aces or twos. This unique deck gives you many more options for arranging your hand into sets and sequences. The challenge is to see them make the right combinations, be the first to go out, then watch the others scramble as they get one last chance to cut their losses. Five Crowns, with its beautiful cards, is easy to learn. It starts with three cards and 3's are wild. The next hand has four cards and 4's are wild, and so on. You'll need luck and skill throughout the game because even in the last hand a worthy opponent can come from behind and win. Remember, "the game isn't over 'til the Kings go wild!" Five Crowns is for up to 2 to 7 players.


Wednesday, January 18, 2012

Wizard Of Oz Contained Adventure Game Capsule

Wizard Of Oz Contained Adventure Game Capsule Review



Wizard Of Oz Contained Adventure Game Capsule Feature

  • People of all backgrounds can enjoy FindIt games
  • A creative game that never needs to be put away
  • People of all ages will enjoy the hunt for the hidden objects buried within the layer of recycled plastic pellets
  • Alone or with friends, everyone will enjoy spinning it, shaking it, and twisting it until all the objects are found
  • Perfect for the car or stuff it in your backpack, or display it on the living room coffee table for all your friends and family to enjoy
Can you Find It? Can you find all of the objects in this sealed tube of colorful beads? It's harder than you think! FindIt can mesmerize kids and adults for hours, shaking and turning the tube in search of all the little treasures hidden within. Keep score by checking off the objects listed on the cards. Some are easy to find, others not so. Special Edition for Wizard of Oz Lovers !!


Tuesday, January 17, 2012

Logo Board Game

Logo Board Game Review



Logo Board Game Feature

  • Puts your consumer knowledge to the test
  • Great pop-culture fun for the whole family
  • 400 game cards
  • Recommended for ages 12+

Put your consumer knowledge to the test with the Logo Board Game, a fun and simple question game that anyone aged 12 and up can enjoy. Requiring two to six players, the objective of Logo is to answer questions correctly about popular brands and logos, which then advances game pieces along the spiral game board. With its diverse categories and challenging questions, the Logo Board Game entertains the entire family with fun facts about your favorite companies.

SpinMaster Logo
Logo Board Game
  • Ages: 12+
  • Requires: 2 to 6 players

Choking hazard--Small parts. Not for children under 3 years of age.

At a Glance:
  • Puts your consumer knowledge to the test
  • Great fun for the whole family
  • 400 game cards provide hours of play
  • Can be played with single players or teams
  • For ages 12 and up
SpinMaster Logo Board Game
Challenges your knowledge of popular brands and logos. View larger.
SpinMaster Logo Board Game
Play individually or in teams. View larger.
Family-Friendly Game Tests Your Knowledge of Popular Brands

The board game comes with 400 cards, each featuring multiple questions or a single image. The cards range in type from pictures to themes and pot luck, and feature categories such as generic names that were once brands and celebrity endorsers. And since almost everyone is exposed to consumer advertising, the entire family, young and old, can participate in the fun.

A Game with a Simple Concept

Playing Logo is easy. The question master draws the first card from the box and asks the first (purple) question to the player on his or her left. If the player answers correctly, that player moves his or her game piece to the first purple space on the board.

The same steps are repeated for each color-coded question answered correctly. Questions become more challenging as the question master moves down the list on the card. And when a question is answered incorrectly, the next player has the opportunity to answer the same question.

This board game comes with everything you'll need to play. Groups of two to six players can play individually or in teams, asking and answering questions about popular products, symbols, and slogans without any complicated setup or rules.

Move Into the Winning Zone

When a player correctly answers a question near the winning zone and there are no spaces left on the path that match the question's color, the player moves into the winning zone. Once a player has entered the winning zone, on their turn they must correctly answer either two consecutive questions or a red question to win.

Nostalgic Fun Offers Wide Appeal

This board game not only tests your knowledge of contemporary brands, but also revisits products and advertisements long since vanished. Older adults will appreciate the nostalgic jingles and slogans, while younger people will enjoy the questions pertaining to contemporary companies and retailers.

What's in the Box

Logo game board, 400 question cards, 6 game pieces, and instructions.

Our life is full of things - from chocolate to cereal, football to flowers - and they all have logos. But could you name them if you saw them? Logo is the game that puts your consumer knowledge to the test. Show off your knowledge of popular brands in this hilarious family game of pop-culture. The first person to make it into the winners circle and answer all the questions correctly wins. Tap into the knowledge you've piled up over the years and discover astonishing facts and surprises that will entertain the entire family. Puts your consumer knowledge to the test. Great pop-culture fun for the whole family. 400 game cards. Ages 12+.


Monday, January 16, 2012

The Settlers of Catan

The Settlers of Catan Review



The Settlers of Catan Feature

  • Tons of replay value
  • Great family fun
  • Easy to learn
  • New Packaging & Tiles!!
  • Full Color Rules Book
The Settlers of Catan from Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next. Each round of The Settlers of Catan is intended to keep three or four players ages 10 and above engaged for up to 90 minutes.



The game map changes every time for an endless variety of play. View larger.


Settlers of Catan engages both children and adults, garnering best-seller status in both Germany and the US. View larger.
What We Think

Fun Factor:

Durability:

(what this means)

The Good: Engaging strategy game that's different each time you play

The Bad: Requires three or four players

In a Nutshell: The Settlers of Catan is fun, easy to learn, and keeps advanced players on their toes
At a Glance

Ages: 10 and up
Requires: Three or four players
On the Road to Settlement
The game rules and almanac booklet sets out four pages of guidelines for getting started. Don't worry, the rules are straightforward and the four pages include plenty of illustrations. There's a starting map that shows a well-balanced set-up for beginners to follow and directions that allow more advanced players to lay out the map of the island at random. You'll have to pop the die-cut components of the game out of their cardboard holders before you play your first game.

The almanac portion of the booklet is laid out alphabetically, so while playing you can find answers to specific questions quickly. Useful entries remind you exactly what role pieces like the robber play, how actions like maritime trade work, and how to set up the board or finish the game.

Exploring and Developing Catan
The board consists of 19 terrain hexes surrounded by the ocean. Each type of terrain produces a different type of resource: brick, wool, ore, grain or lumber. There's also a desert hex that produces no resources. As the game progresses, players use resources to build roads along the edges of these hexes and settlements or cities on the intersections where three hexes meet. Each player begins the game with two settlements and two roads.

Each player's roll of the dice causes certain hexes to produce resources, which you collect if you have a settlement on one of them. On your turn, you'll use various combinations of the resources you've acquired to build new roads and settlements, upgrade settlements to cities, or purchase development cards. The ability to trade resources with other players adds a new level of strategy and ensures that the game includes lots of interaction between players. You can also trade without worrying about other players using an unfavorable maritime trade rate. Elements including a robber piece that lets you steal from other players and a variety of development cards add intrigue to the game.

The objective of The Settlers of Catan is to be the first one who collects 10 victory points. Each settlement is worth one victory point and each city is worth two victory points. You can also earn victory points by holding the "Longest Road" card, the "Largest Army" card, or special victory point development cards.

Best-Selling Game of the Year
It's easy to see why The Settlers of Catan has been recognized as a best-selling Game of the Year in both Germany and the U. S. We found this game to be fun and engaging for both children and adults, and the variable nature of the playing field really made us want to play again and again. When we started pausing to contemplate our opponents' strategy and factoring the probability of different dice rolls into our moves, the game sometimes took longer than expected, but we were so engrossed we didn't even notice until it was all over.

Due to the widespread popularity of the original game, several expansion sets (sold separately) are available that allow you to explore new aspects of the game or add more players. The only downside to this game is that you need to have either three or four players to play, so it's great that expansion sets are available that will allow you to add players.

What's in the Box
Six sea frame pieces, 19 terrain hexes, nine harbor pieces, 18 circular number tokens, 126 game cards, 16 cities, 20 settlements, 60 roads, two dice, a robber and a rules and almanac booklet.
One of the most successful games of all time, Settlers of Catan is a trading and building game set in the mythical world of Catan. Players roll dice to determine which resources are generated each round and then must strategically trade those resources with other players to get what they need to build their settlements, cities, and roads. With multiple ways to gain victory points and a board that changes in every play, Settlers of Catan is a game that can be played hundreds of different ways. The base of a hugely successful franchise, with multiple engaging expansions, Settlers is the core game of many collections, and is a wonderful way to spend time with family and friends. For 3 to 4 players.


Saturday, January 14, 2012

Rummikub

Rummikub Review



Rummikub Feature

  • Featuring one-piece tile racks and brightly-colored, easy-to-read numbered tiles
  • Includes 106 tiles, four playing racks, and instructions
  • For 2 to 4 players
  • For ages 8 and above
It's hard to find family games that are fun and challenging for both kids and adults, but Rummikub fills the bill on all counts. The rules are simple, the game is varied, and the fun is free for everyone! This version of Rummikub has 106 plastic tiles with numbers in different colors and four dark-blue plastic tile racks to hold the tiles during play. The object is similar to rummy card games, combining your tiles in runs (consecutive numbers in the same color) or sets (groups of the same number). The game rolls along at a fast clip, with wild-card joker tiles adding a bit of luck to the strategy needed to win. Get this game out the next time the power goes off and show the kids some old-fashioned fun. --Marcie Bovetz Rummikub is played with a set of 106 elegant tiles that are as durable as they are easy to handle. Like Rummy, players build melds of run of the same colors - Red 7, Red 8 and Red 9 - or sets of the same numbers - Blue 8, Red 8 and Black 8. If you're looking for a fast action game where the outcome is undecided until the last play and has a never-ending variety of strategies and play situations, you'll love Rummikub! For 2 to 4 players. Game includes: 106 engraved plastic tiles, 4 sturdy two-tier racks, 8 rack holders, and instructions.


Wednesday, January 11, 2012

Wits And Wagers

Wits And Wagers Review



Wits And Wagers Feature

  • Wits&Wagers is a fast-paced party game with a unique combination of trivia, gambling, and social interaction
  • You're always involved in the action because everyone answers every question
  • MENSA Best Mind Game 2006
  • Players: 3 - 7
  • Ages: 10 and up
Wits and Wagers, the game of guts and "guesstimates", is a fast-paced game that combines the most interesting elements of trivia with the excitement of gambling. Players can win by making educated guesses or by having the guts to bet on the high-payout answers of their friends. Whether it's the dramatic "all-in" question or the thrill of winning more chips, Wits and Wagers makes any gathering a party!


Tuesday, January 10, 2012

20Q Harry Potter

20Q Harry Potter Review



20Q Harry Potter Feature

  • Classic, portable 20Q electronic game
  • Includes trivia from all seven Harry Potter books
  • Golden Snitch design with removable wings and a display stand
  • Easy-to-read trans-reflective screen
  • Light switch for night or indoor play
Hold onto your Nimbus 2000! The popular, mind reading 20Q electronic game from Radica now allows you to square off on all things Harry Potter. Major house points if you can outsmart the artificial intelligence gizmo on people, places, and things from all seven of the Harry Potter books.

Simply think of something related to the wizard’s world and then give honest answers to 20 questions that the game asks. Answering yes, no, unknown, or sometimes to each question prompts another query or a guess by the device. If you choose an obscure enough person, place, or item, you just might beat the game.

Designed to look like a golden snitch, the round game has a built-in light for indoor or nighttime play, a trans-reflective screen for easy-to-read question taking, and is lightweight and portable so you can play anywhere. It even has removable "wings" that you can put on the device when it’s resting on its included display stand. So if you think you can score Outstanding (or even Exceeds Expectations) on your OWLs in topics ranging from Hogwarts School to Hogsmeade Station and from the International Quidditch Cup to the Ministry of Magic and more, then put on your Sorting Hat and pick up 20Q Harry Potter.

Hold onto your Nimbus 2000! The popular, mind reading 20 Questions electronic game from Radica now allows you to square off on all things Harry Potter. You'll score major house points if you can outsmart the artificial intelligence gizmo on people, places, and things from all seven of the Harry Potter books. Simply think of something related to the wizard's world and then give honest answers to 20 questions that the game asks. Answering "yes," "no," "unknown," or "sometimes" to each question prompts another query or a guess by the device. If you choose an obscure enough person, place, or item, you just might beat the game.

Designed to look like a golden snitch, the round game has a built-in light for indoor or nighttime play, a trans-reflective screen for easy-to-read question taking, and is lightweight and portable so you can play anywhere. It even has removable "wings" that you can put on the device when it's resting on its included display stand. So if you think you can score Outstanding (or even Exceeds Expectations) on your OWLs in topics ranging from Hogwarts School to Hogsmeade Station and from the International Quidditch Cup to the Ministry of Magic and more, then put on your Sorting Hat and pick it up. Requires 2 "AAA" batteries, included. Measures 7.68" x 2.95" x 10.35".


Sunday, January 8, 2012

Hasbro Electronic Catch Phrase

Hasbro Electronic Catch Phrase Review



Hasbro Electronic Catch Phrase Feature

  • Classic Electronic Catch Phrase with over a thousand updated new phrases for 2009
  • You have to guess fast, then pass the game fast, so you won't get caught holding it when the buzzer goes off! Once you pick it up, it's tough to put it down
  • An electronic timer and a built-in scorekeeper
  • Includes Catch Phrase game unit and rules
  • You can do or say just about anything to get them to guess the phrase
Guess the answers to the clues for more than 10,000 words. Just don't be the last one holding the game.


Saturday, January 7, 2012

Phase 10 Card Game

Phase 10 Card Game Review



Phase 10 Card Game Feature

  • From the makers of UNO
  • A rummy-type card game with a challenging and exciting twist
  • Object of the game is to be the first player to complete 10 phase sequences
  • Twist is that each phase to be completed is specific for each hand dealt
  • Great family game for 2-6 players
Mattel Phase 10 Card Game - Mattel W4729.